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Aiming High
-Chris Dick
Snake’s alive (and well) in Metal Gear Solid 4
Hideo Kojima’s Metal Gear franchise is classic. No, legend. Ever since the original Metal Gear was unfurled in ’88, the industry has fought hard to contain, comprehend and surpass the series’ in-depth military/political stealth action… without much luck. Metal Gear Solid : Guns of the Patriots is, surprisingly, Kojima’s coup de grace. It’s the series’ th anniversary as well as its final chapter to star Solid Snake.
As Solid Snake, you navigate a world of military might and political machination, using stealth and fisticuffs to accomplish objectives. Familiar themes return. Like the camouflage system (“Octocamo”), a new viewing device named “Solid Eye,” a UAV—capable of communications and engaging enemies—and a steel drum. When injured, Snake will show trauma in the form of cuts and burns. He’s also tied to a “Psyche Meter,” which is an updated “Stamina Meter” from MGS3.
Most of MGS’s excitement comes in the form of battling end bosses. Four new bosses confront Snake. Laughing Octopus, Crying Wolf, Raging Raven, and Screaming Mantis are women who suffer from post-traumatic stress disorder. eir therapy? Death. e main voice actors (like David Hayter and Christopher Randolph) reprise their roles, giving the series continuity. MGS4 is exclusively for the PS3.
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